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Yakuza

やくざ, Foul

Yakuza is a level 2 Foul in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Yakuza Sprite

LV 2HP 20MP 0

St
3
In
6
Ma
4
Vi
7
Ag
5
Lu
5
Alignment
Chaos
Can be recruited
No
Group size
1
Skills
Call Ally

WeakGun x1.5, Elec x1.5

ResistsFire x7/8, Ice x7/8, Expel null, Bite x6/8

Where to find

  • Shinjuku 1F, B1
  • Overworld

Places where Yakuza is in the random encounter list.

Also met on dungeon floors that have no name on this site yet.

When beaten

EXP
6
Macca
112
Magnetite
0
Drop
Beretta 92F, 5.1%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

No two-demon fusion makes Yakuza.

Fusion Calculator