All Demons Index

Website and data research by 101Leafy.

Digital Devil Story: Megami Tensei Encounters

Famicom, 1987, 6 areas

The game gives its areas no names, so they are numbered here, with the floors each one covers. 101Leafy researched the game: every area has 16 enemy picks, and each part of a floor deals them out its own way, so the number by a demon is how many of the 16 it gets there. A battle starts on 1 step in 16, and on 1 step in 2 right after you walk through a door.

DemonsSpellsItemsShopsBossesFusionTrivia

Area 1

Floors, chests, people, and story fights

Area 2

Floors, chests, people, and story fights

Area 3

Floors, chests, people, and story fights

Area 4

Floors, chests, people, and story fights

Area 5

Floors, chests, people, and story fights

Area 6

Floors, chests, people, and story fights