Website and data research by 101Leafy.
Shin Megami Tensei V: Vengeance Demon Talk
Nintendo Switch, 2024
How a talk goesTalk tonesThe moonMiracles and helpersBegging for lifeMyth talks
101Leafy researched how talking to demons works in Shin Megami Tensei V: Vengeance. Every demon you can recruit speaks in one of 16 tones. The tone decides which questions the demon asks, and every answer has set odds for what happens next. The tone pages list each question with those odds.
How a talk goes
Pick Talk in battle and the demon either listens or refuses. Some demons can't be talked to at all, and you can't speak while confused or charmed.
- You started talking to the demon...
- But it seems they have no intention of listening...
- But Magatsuhi demons can't be reasoned with!
- However, it seems they are in no state to converse...
- You're too confused to say anything...
- You're too nervous to say anything...
The demon then asks questions in its tone. Each answer can lead to up to three outcomes with set odds: another question, a demand, the demon joining you, leaving, or attacking. Some answers also make the demon hand you an item or Macca.
A demand asks for Macca, an item, HP, or MP. Once paid, the demon may join, ask for more, or run off with what it got. Refusing can make it leave or attack.
Talk tones
| Tone | Demons | Questions | Joins you | Demands | Asks again | Leaves | Attacks | Talk fails |
|---|---|---|---|---|---|---|---|---|
| Mystic | 28 | 37 | 2% | 25% | 26% | 18% | 16% | 13% |
| Polite | 27 | 38 | 4% | 26% | 20% | 22% | 18% | 10% |
| Beast | 16 | 31 | 3% | 24% | 21% | 28% | 18% | 7% |
| Brash | 16 | 38 | 3% | 27% | 23% | 17% | 19% | 11% |
| Elder | 16 | 38 | 3% | 28% | 26% | 21% | 15% | 8% |
| Heroic | 15 | 30 | 4% | 25% | 24% | 19% | 19% | 9% |
| Eerie | 13 | 35 | 4% | 28% | 21% | 16% | 19% | 12% |
| Ladylike | 13 | 33 | 3% | 29% | 20% | 19% | 19% | 10% |
| Gal | 12 | 34 | 4% | 25% | 21% | 19% | 14% | 17% |
| Cheeky | 11 | 39 | 3% | 25% | 25% | 19% | 16% | 12% |
| Witch | 10 | 34 | 2% | 26% | 24% | 26% | 15% | 7% |
| Girlish | 7 | 37 | 3% | 26% | 27% | 19% | 15% | 9% |
| Hee-ho | 4 | 26 | 3% | 21% | 35% | 19% | 16% | 7% |
| Kaya-no-Hime | 1 | 22 | 3% | 23% | 27% | 22% | 15% | 10% |
| Loup-garou | 1 | 30 | 4% | 21% | 20% | 21% | 24% | 10% |
| Mermaid | 1 | 24 | 5% | 23% | 20% | 25% | 17% | 10% |
The shares are averaged over every answer in the tone, so they show how friendly a tone is, not how one talk will go.
The moon
The moon phase changes how talks go. Near a full or new moon a demon can be in good spirits, and every tone has its own lines for it. At a full or new moon a talk can also fail outright.
- The demon seems to be in good spirits. Could this be due to the full moon...?
- The demon seems to be in good spirits. Could this be due to the new moon...?
- It's no use! Could this be due to the full moon...?
- It's no use! Could this be due to the new moon...?
Miracles and helpers
Some Miracles, an Omagatoki, Gold Cards, and demons in your party with the right skill can turn a talk around. The game shows these lines when they do.
- The Miracle "Divine Persuasion" activated! Awe filled the demon's heart!
- The Miracle "Pacification" activated! The demon's mood changed!
- The Miracle Timeless Alliance activated! The demon's mood changed!
- Omagatoki: Sincerity takes effect! The demon was swayed.
- You gave the Gold Card to the demon...
- (demon) stepped forward to defuse the situation! The demon's mood changed!
- (demon) used their charms to get a better deal!
Begging for life
A demon about to fall can beg you to spare it. These are your answers.
- Join me.
- Give me your money.
- Give me your essence.
- Give me your incense.
- Time to die.
Myth talks
A demon in your party that shares a myth with the demon you are talking to can step in and talk for you. 41 pairs have their own scene, and 31 of them end with a gift.
- (demon) stepped forward and began talking to a demon!
