All Demons Index

Website and data research by 101Leafy.

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Jormungandr

ヨルムンガント, Drake, LAW-DARK

Jormungandr is a level 76 Drake in Majin Tensei II. 101Leafy researched the game and lists its stats and spells here, the MAG it takes to summon, and how hard each element hits it.

Stats

LV 76HP 401MP 0

MAG 1620Move 7

St
35
In
19
Ma
28
Vi
30
Ag
15
Lu
10
Alignment
LAW-DARK
Magic
none

Affinities

Fire
100%
Ice
200%
Elec
200%
Force
100%
Giga
100%
Almighty
100%
Expel
100%
Death
0%

WeakIce 200%, Elec 200%

ResistsDeath 0%

Damage taken from each element, against 100% for a normal hit: over 100% is a weakness, under 100% a resistance, and 0% means no damage.

In the story

Drops and rewards

Exp 50Macca 865MAG 1020

Common
Rakuten Bow
Rare
Muscle Drink

The chance grows with the Lu of the unit that wins. How drops work

Fusion

Fusing two demons of these races, in this order, gives the first Drake at or above the average of their levels.

  • Deity + Vile
  • Deity + Divine
  • Megami + Tenjin
  • Vile + Deity
  • Vile + Fury
  • Vile + Yoma
  • Vile + Raptor
  • Vile + Beast
  • Fury + Vile
  • Fury + Jirae
  • Tenjin + Megami
  • Tenjin + Raptor
  • Joma + Divine
  • Joma + Jirae
  • Tyrant + Jirae
  • Yoma + Vile
  • Yoma + Jirae
  • Divine + Deity
  • Divine + Joma
  • Divine + Flight
  • Divine + Holy
  • Genma + Fairy
  • Jirae + Fury
  • Jirae + Joma
  • Jirae + Tyrant
  • Jirae + Yoma
  • Jirae + Avian
  • Fairy + Genma
  • Fairy + Flight
  • Fairy + Wilder
  • Avian + Jirae
  • Flight + Divine
  • Flight + Fairy
  • Raptor + Vile
  • Raptor + Tenjin
  • Avatar + Warrior
  • Holy + Divine
  • Beast + Vile
  • Wilder + Fairy
  • Warrior + Avatar

Maps