Website and data research by 101Leafy.
Jormungandr
ヨルムンガント, Drake, LAW-DARK
Jormungandr is a level 76 Drake in Majin Tensei II. 101Leafy researched the game and lists its stats and spells here, the MAG it takes to summon, and how hard each element hits it.
Stats
LV 76HP 401MP 0
MAG 1620Move 7
- St
- 35
- In
- 19
- Ma
- 28
- Vi
- 30
- Ag
- 15
- Lu
- 10
- Alignment
- LAW-DARK
- Magic
- none
Affinities
- Fire
- 100%
- Ice
- 200%
- Elec
- 200%
- Force
- 100%
- Giga
- 100%
- Almighty
- 100%
- Expel
- 100%
- Death
- 0%
WeakIce 200%, Elec 200%
ResistsDeath 0%
In the story
- Joins the enemy in Map 19.
Drops and rewards
Exp 50Macca 865MAG 1020
- Common
- Rakuten Bow
- Rare
- Muscle Drink
Fusion
Fusing two demons of these races, in this order, gives the first Drake at or above the average of their levels.
- Deity + Vile
- Deity + Divine
- Megami + Tenjin
- Vile + Deity
- Vile + Fury
- Vile + Yoma
- Vile + Raptor
- Vile + Beast
- Fury + Vile
- Fury + Jirae
- Tenjin + Megami
- Tenjin + Raptor
- Joma + Divine
- Joma + Jirae
- Tyrant + Jirae
- Yoma + Vile
- Yoma + Jirae
- Divine + Deity
- Divine + Joma
- Divine + Flight
- Divine + Holy
- Genma + Fairy
- Jirae + Fury
- Jirae + Joma
- Jirae + Tyrant
- Jirae + Yoma
- Jirae + Avian
- Fairy + Genma
- Fairy + Flight
- Fairy + Wilder
- Avian + Jirae
- Flight + Divine
- Flight + Fairy
- Raptor + Vile
- Raptor + Tenjin
- Avatar + Warrior
- Holy + Divine
- Beast + Vile
- Wilder + Fairy
- Warrior + Avatar
