All Demons Index

Website and data research by 101Leafy.

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Andira

アンティラ, General, Boss

Andira is a level 37 boss in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Andira

LV 37HP 667MP 89

St
11
In
12
Ma
18
Vi
14
Ag
15
Lu
5
Alignment
Neutral
Group size
1-2
Skills
Flying Kick, Roundhouse Kick, Happy Dance, Dormina, Paral Bite
  • Firex2.5 (250%)
  • Gunnull
  • Elecnull
  • Nervenull
  • Expelnull
  • Deathnull
  • Mindnull
  • Icereflect half
  • Forcereflect half
  • Bindx1/8 (12.5%)
  • Meleex2/8 (25%)
  • Bitex2/8 (25%)
  • Clawx2/8 (25%)
  • Kickx2/8 (25%)
  • Stingx2/8 (25%)

When beaten

EXP
2072
Macca
4144
Magnetite
2072
Drop
Ruby, 44.1%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

Story fights

PlacesFought withStory moment
GeburahThen: Antira of the Twelve Generals defeated at Geburah