All Demons Index

Website and data research by 101Leafy.

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Werewolf

ワーウルフ, Beastman

Werewolf is a level 41 Beastman in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Werewolf Sprite

LV 41HP 400MP 98

St
25
In
8
Ma
8
Vi
16
Ag
20
Lu
7
Alignment
Neutral
Can be recruited
Yes
Group size
1
Magnetite cost
10
Skills
Scratch, Bite, Critical

Weaknone

ResistsMelee x7/8, Gun x6/8, Fire x7/8, Ice x7/8, Elec x7/8, Force x7/8, Nerve x2/8, Expel null, Death x4/8, Mind x7/8, Bind x7/8, Bite x5/8, Claw x7/8, Sting x7/8

Where to find

  • Shinagawa 2F, 3F, 4F
  • Cathedral (Chaos) 1F, B1
  • Old police headquarters B3
  • City Hall 16F
  • Overworld

Places where Werewolf is in the random encounter list.

Also met on dungeon floors that have no name on this site yet.

When beaten

EXP
164
Macca
656
Drop
none
Life Stone chance
16%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

267 pairs of demons fuse into Werewolf. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index