All Demons Index

Website and data research by 101Leafy.

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Hanged Man

ハングドマン, Spirit

Hanged Man is a level 13 Spirit in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Hanged Man

LV 13HP 38MP 12

St
6
In
5
Ma
3
Vi
2
Ag
9
Lu
3
Alignment
Chaos
Group size
1
Magnetite cost
20
Can join
Yes
Skills
Death Touch, Rakukaja, Tarunda
  • Expelx2.5 (250%)
  • Gunnull
  • Deathnull
  • Bitenull
  • Clawnull
  • Kicknull
  • Stingnull
  • Nervex3/8 (37.5%)
  • Meleex4/8 (50%)
  • Icex4/8 (50%)
  • Firex6/8 (75%)
  • Forcex7/8 (87.5%)

When beaten

EXP
104
Macca
182
Magnetite
52
Drop
Segaki Rice, 2%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

When you talk to it

May give
Segaki Rice, Bead, Life Stone, Any gem, Macca, Magnetite

101Leafy researched the game's talk scripts. What a demon gives or asks for depends on its mood, the moon, its level, and luck, so a talk can also end with nothing.

Where it shows up

Valhalla Slums (overworld)
20.51%
Valhalla Slums
7.81%

The share of random battles in that place where this demon is in the enemy party, for the busiest lineup the place has. Overworld means the overworld map around the way in.

Fusion

The pairs of two demons with the lowest levels that make Hanged Man.

First demonSecond demonLV
Zombie DogPoltergeist1 + 2
SpartanPoltergeist2 + 2
KnockerPoltergeist6 + 2
SlavePoltergeist6 + 2
ErthysPoltergeist9 + 2
AerosPoltergeist10 + 2
AquansPoltergeist11 + 2
MercuriusPoltergeist14 + 2
Cu SithPoltergeist14 + 2
HagPoltergeist14 + 2
FlaemisDepth12 + 15
ApisPoltergeist20 + 2

Every way to make Hanged Man (38 pairs)