All Demons Index

Website and data research by 101Leafy.

Jaws

ジョーズ, Vaccine

Jaws is a level 10 Vaccine in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Jaws

LV 10HP 44MP 7

St
7
In
2
Ma
2
Vi
5
Ag
5
Lu
4
Alignment
Law
Group size
3-5
Can join
No
Skills
Bite, Bind Voice, Tackle, Paral Bite, Call Ally
  • Elecx2.5 (250%)
  • Icenull
  • Nervenull
  • Expelnull
  • Deathnull
  • Mindnull
  • Bindnull
  • Stingx2/8 (25%)
  • Clawx3/8 (37.5%)
  • Kickx3/8 (37.5%)
  • Firex4/8 (50%)
  • Gunx5/8 (62.5%)
  • Bitex6/8 (75%)

When beaten

EXP
160
Macca
80
Magnetite
40
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

When you talk to it

May give
Bead, Life Stone, Any gem, Macca, Magnetite

101Leafy researched the game's talk scripts. What a demon gives or asks for depends on its mood, the moon, its level, and luck, so a talk can also end with nothing.

Where it shows up

Virtual Space
36.28%

The share of random battles in that place where this demon is in the enemy party, for the busiest lineup the place has. Overworld means the overworld map around the way in.

Fusion

Never comes out of fusion.

Can't be used in fusion.

Story fights

PlacesFought withStory moment
Virtual SpaceAfter: Playing virtual battle at the Ote Gym machine