All Demons Index

Website and data research by 101Leafy.

Home › Shin Megami Tensei II › Demons › Oraclus

Oraclus

オラクルス, Demonoid

Oraclus is a level 3 Demonoid in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Oraclus

LV 3HP 8MP 7

St
1
In
4
Ma
4
Vi
2
Ag
2
Lu
5
Alignment
Neutral
Group size
4-6
Magnetite cost
3
Can join
Yes
Skills
Zio, Tarunda, Rakunda, Flee
  • Expelnull

When beaten

EXP
48
Macca
36
Drop
Muscle Drink, 38.7%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

When you talk to it

May give
Bead, Life Stone, Muscle Drink, Any gem, Macca, Magnetite
May ask for
An item, Macca, Magnetite

101Leafy researched the game's talk scripts. What a demon gives or asks for depends on its mood, the moon, its level, and luck, so a talk can also end with nothing.

Where it shows up

Colosseum
25.49%
Virtual Space
19.53%

The share of random battles in that place where this demon is in the enemy party, for the busiest lineup the place has. Overworld means the overworld map around the way in.

Fusion

The pairs of two demons with the lowest levels that make Oraclus.

First demonSecond demonLV
SlavePreta6 + 3
SlaveGremlin6 + 6
ErthysSpartan9 + 2
AerosSpartan10 + 2
AquansSpartan11 + 2
FlaemisSpartan12 + 2

Every way to make Oraclus (6 pairs)