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Website and data research by 101Leafy.

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Beikoku

ベイコク, Haunt

Beikoku is a level 25 Haunt in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Beikoku Sprite

LV 25HP 103MP 38

St
19
In
5
Ma
8
Vi
14
Ag
8
Lu
4
Alignment
Chaos
Can be recruited
Yes
Group size
1-3
Magnetite cost
13
Skills
Shibaboo, Bufula, Mudo

WeakFire x1.5, Expel x2

ResistsMelee x6/8, Gun x2/8, Ice null, Elec drain, Force x6/8, Nerve x1/8, Death null, Mind x4/8, Bind x6/8, Bite x4/8, Claw x6/8, Sting null

Where to find

  • Roppongi 1F, 2F, 3F, B1
  • Ginza B1
  • Messian church 1F
  • Gaean temple 1F
  • Healer 1F
  • House of Fusion 1F

Places where Beikoku is in the random encounter list.

Also met on dungeon floors that have no name on this site yet.

When beaten

EXP
72
Macca
100
Magnetite
36
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

49 pairs of demons fuse into Beikoku. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index