All Demons Index

Website and data research by 101Leafy.

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Fenrir

フェンリル, Wilder

Fenrir is a level 62 Wilder in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Fenrir Sprite

LV 62HP 666MP 66

St
34
In
11
Ma
12
Vi
16
Ag
19
Lu
7
Alignment
Neutral
Can be recruited
Yes
Group size
1
Magnetite cost
33
Skills
Scratch, Bite, Ice Breath

Weaknone

ResistsGun x6/8, Fire x4/8, Ice x6/8, Elec x6/8, Nerve x6/8, Expel x6/8, Death reflect, Mind x4/8, Bind x6/8, Bite x6/8, Sting x6/8

Where to find

  • Cathedral (Chaos) 4F, 5F, 6F, 7F, 8F, B6, B7, B8

Places where Fenrir is in the random encounter list.

When beaten

EXP
248
Macca
310
Magnetite
217
Drop
Luna Blade, 5.1%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

71 pairs of demons fuse into Fenrir. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index