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Oshichi

おしち, Haunt

Oshichi is a level 7 Haunt in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Oshichi Sprite

LV 7HP 39MP 29

St
4
In
7
Ma
5
Vi
5
Ag
13
Lu
5
Alignment
Chaos
Can be recruited
Yes
Group size
1
Magnetite cost
6
Skills
Pulinpa, Agilao

Weaknone

ResistsMelee x6/8, Gun null, Fire x2/8, Ice x2/8, Elec x6/8, Nerve null, Expel x6/8, Death null, Bite x2/8, Claw x4/8, Sting null

Where to find

  • Shinjuku 1F, 2F, B1, B2
  • Plaza held by Gotou's men 1F
  • Tokyo Tower 17F
  • Cathedral (Chaos) B1
  • Rag's jewel shop 1F
  • Overworld

Places where Oshichi is in the random encounter list.

Also met on dungeon floors that have no name on this site yet.

When beaten

EXP
28
Macca
56
Magnetite
9
Drop
Amethyst, 9.8%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

17 pairs of demons fuse into Oshichi. These are the ones with the lowest levels.

Fusion Calculator