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Website and data research by 101Leafy.

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Harpy

ハーピー, Flight

Harpy is a level 7 Flight in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Harpy Sprite

LV 7HP 29MP 49

St
6
In
8
Ma
5
Vi
5
Ag
15
Lu
6
Alignment
Law
Can be recruited
Yes
Group size
1-4
Magnetite cost
4
Skills
Scratch, Hapirma, Dormina

WeakGun x1.5, Force x1.5

ResistsMelee x4/8, Ice x7/8, Elec x7/8, Nerve x6/8, Expel null, Mind x6/8, Bind x6/8, Bite x2/8

Where to find

  • Embassy 1F, 2F, B1
  • Overworld

Places where Harpy is in the random encounter list.

When beaten

EXP
28
Macca
7
Drop
Bizen Tanto, 9.8%
Life Stone chance
28.5%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

13 pairs of demons fuse into Harpy. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index