All Demons Index

Website and data research by 101Leafy.

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Slime

スライム, Foul

Slime is a level 13 Foul in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Slime Sprite

LV 13HP 52MP 13

St
7
In
5
Ma
6
Vi
15
Ag
7
Lu
4
Alignment
Chaos
Can be recruited
No
Group size
1
Magnetite cost
4
Skills
Death Touch, Defend

WeakFire x2.5, Ice x2

ResistsMelee x6/8, Gun x2/8, Elec x2/8, Force x6/8, Nerve x2/8, Death null, Mind x4/8, Bind x2/8, Bite x2/8, Claw x4/8, Sting x1/8

Where to find

  • Gotou's base 2F
  • Shinjuku 1F, 2F, B1, B2
  • Plaza held by Gotou's men 1F
  • Cathedral (Chaos) B1
  • Rag's jewel shop 1F

Places where Slime is in the random encounter list.

Also met on dungeon floors that have no name on this site yet.

When beaten

EXP
42
Macca
208
Magnetite
6
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

9059 pairs of demons fuse into Slime. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index