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Indrajit

インドラジット, Fury

Indrajit is a level 67 Fury in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Indrajit Sprite

LV 67HP 850MP 240

St
33
In
15
Ma
16
Vi
18
Ag
18
Lu
11
Alignment
Chaos
Can be recruited
Yes
Group size
1
Magnetite cost
49
Skills
Zionga, Mazionga, Makarakarn

Weaknone

ResistsGun x4/8, Fire x6/8, Ice x6/8, Elec x4/8, Force x7/8, Nerve x2/8, Expel x2/8, Death null, Mind x2/8, Bind x2/8, Bite x6/8, Sting x4/8

Where to find

Indrajit does not appear in random encounters.

When beaten

EXP
0
Macca
0
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

88 pairs of demons fuse into Indrajit. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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