Website and data research by 101Leafy.
Indrajit
インドラジット, Vile, LAW-DARK
Indrajit is a level 73 Vile in Majin Tensei II. 101Leafy researched the game and lists its stats and spells here, the MAG it takes to summon, and how hard each element hits it.
Stats
LV 73HP 423MP 0
MAG 2560Move 7
- St
- 31
- In
- 16
- Ma
- 20
- Vi
- 27
- Ag
- 21
- Lu
- 9
- Alignment
- LAW-DARK
- Magic
- none
Affinities
- Fire
- 50%
- Ice
- 200%
- Elec
- 50%
- Force
- 100%
- Giga
- 50%
- Almighty
- 100%
- Expel
- 50%
- Death
- 0%
WeakIce 200%
ResistsFire 50%, Elec 50%, Giga 50%, Expel 50%, Death 0%
In the story
Drops and rewards
Exp 70Macca 580MAG 830
- Common
- Lance of Curse
- Rare
- Lance of Curse
Fusion
Fusing two demons of these races, in this order, gives the first Vile at or above the average of their levels.
- Deity + Night
- Deity + Drake
- Megami + Avian
- Fury + Night
- Fury + Dragon
- Fury + Foul
- Kishin + Fairy
- Tenjin + Drake
- Tenjin + Beast
- Tyrant + Divine
- Night + Deity
- Night + Fury
- Night + Dragon
- Night + Raptor
- Night + Avatar
- Yoma + Fallen
- Yoma + Dragon
- Yoma + Drake
- Divine + Tyrant
- Divine + Dragon
- Divine + Raptor
- Fallen + Yoma
- Dragon + Fury
- Dragon + Night
- Dragon + Yoma
- Dragon + Divine
- Drake + Deity
- Drake + Tenjin
- Drake + Yoma
- Fairy + Kishin
- Avian + Megami
- Raptor + Night
- Raptor + Divine
- Avatar + Night
- Beast + Tenjin
- Foul + Fury
Fusion gives Indrajit only after you beat one in battle. It fights you on Map 47.


