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Power

パワー, Divine

Power is a level 40 Divine in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Power Sprite

LV 40HP 420MP 150

St
24
In
11
Ma
11
Vi
20
Ag
11
Lu
11
Alignment
Law
Can be recruited
Yes
Group size
1
Magnetite cost
30
Skills
Mahama, Tarukaja, Rakukaja

Weaknone

ResistsGun x6/8, Fire x6/8, Ice x6/8, Elec x6/8, Force x6/8, Nerve x6/8, Expel null, Death null, Mind x6/8, Bind x4/8, Bite x6/8

Where to find

Power does not appear in random encounters.

When beaten

EXP
320
Macca
0
Drop
none
Life Stone chance
1.2%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

78 pairs of demons fuse into Power. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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