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Archangel

アークエンジェル, Divine

Archangel is a level 34 Divine in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Archangel Sprite

LV 34HP 323MP 140

St
20
In
12
Ma
12
Vi
12
Ag
12
Lu
12
Alignment
Law
Can be recruited
Yes
Group size
1
Magnetite cost
27
Skills
Agilao, Hama, Diarama

Weaknone

ResistsGun x6/8, Fire x6/8, Ice x6/8, Elec x6/8, Force x6/8, Nerve x6/8, Expel null, Death null, Mind x6/8, Bind x4/8, Bite x6/8

Where to find

Archangel does not appear in random encounters.

When beaten

EXP
136
Macca
68
Drop
Angel Hair, 2%
Life Stone chance
38.7%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

123 pairs of demons fuse into Archangel. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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