Website and data research by 101Leafy.
Slime
スライム · Foul
LV 8HP 64MP 8
- St
- 4
- In
- 3
- Ma
- 4
- Vi
- 7
- Ag
- 3
- Lu
- 3
Alignment ChaosLaw to Chaos 150
EXP 64Macca 128Magnetite 16
Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.
Drops
Where it appears
The chance is for each battle in that area.
Affinities
Fire- x2.5 (250%)
Ice- x2.5 (250%)
Elec- x1.5 (150%)
Nerve- null
Expel- null
Bind- null
Strike- x4/8 (50%)
Mind- x5/8 (62.5%)
Bite- x6/8 (75%)
Gun- normal
Heavy- normal
Force- normal
Death- normal
Skills
Fusion
Made from 2 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator




