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Virtue

ヴァーチャー, Divine

Virtue is a level 46 Divine in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Virtue Sprite

LV 46HP 550MP 160

St
22
In
17
Ma
17
Vi
17
Ag
13
Lu
13
Alignment
Law
Can be recruited
Yes
Group size
1
Magnetite cost
32
Skills
Maragion, Mediarahan, Recarmdra

Weaknone

ResistsGun x6/8, Fire x6/8, Ice x6/8, Elec x6/8, Force x6/8, Nerve x6/8, Expel null, Death null, Mind x6/8, Bind x4/8, Bite x6/8

Where to find

Virtue does not appear in random encounters.

When beaten

EXP
368
Macca
0
Drop
none
Life Stone chance
1.2%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

74 pairs of demons fuse into Virtue. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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