All Demons Index

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Holy Ghost

ホーリーゴースト · Divine

LV 9HP 44MP 23

St
4
In
5
Ma
5
Vi
3
Ag
4
Lu
7

Alignment LawLaw to Chaos 22

EXP 72Macca 72

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

After the item roll, demons from the first 178 slots can also drop up to 7 stones. The chance is for the first; each stone is a Life Stone 3 times in 4 and a Bead otherwise.

Where it appears

The chance is for each battle in that area.

Inside Orcus

10.4%

Only at some points in the story

As a guardian

Affinities

Death
x1.5 (150%)
Mind
x1.5 (150%)
Expel
null
Gun
x4/8 (50%)
Fire
x6/8 (75%)
Ice
x6/8 (75%)
Elec
x6/8 (75%)
Force
x6/8 (75%)
Nerve
x6/8 (75%)
Heavy
normal
Strike
normal
Bite
normal
Bind
normal

Skills

ZanザンForce

MP 2

Diaディア

MP 4

HapirmaハピルマMind

MP 2

BufuブフIce

MP 3

Patraパトラ

MP 2

Mapperマッパー

MP 2

Fusion

Made from 7 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator