All Demons Index

Website and data research by 101Leafy.

Ghoul

グール · Haunt

LV 13HP 70MP 29

St
6
In
4
Ma
6
Vi
5
Ag
5
Lu
3

Alignment ChaosLaw to Chaos 156

EXP 104Macca 208Magnetite 26

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

Metal CardItem

19.9%

Where it appears

The chance is for each battle in that area.

Sloth Realm

22.9%

Only at some points in the story

Affinities

Expel
x2 (200%)
Fire
x1.5 (150%)
Death
null
Nerve
x4/8 (50%)
Gun
x6/8 (75%)
Strike
x6/8 (75%)
Ice
x6/8 (75%)
Elec
x6/8 (75%)
Heavy
normal
Bite
normal
Force
normal
Mind
normal
Bind
normal

Skills

BiteかみつきBite

MP 3

Death TouchデスタッチMind

MP 4

Poison ScratchどくひっかきStrike

MP 5

Diaramaディアラマ

MP 8

Fusion

Made from 55 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator

Also appears in

All Demons Index