All Demons Index

Website and data research by 101Leafy.

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Jack the Ripper

ジャック・リパー · Foul

LV 10HP 69MP 12

St
4
In
4
Ma
6
Vi
4
Ag
8
Lu
2

Alignment ChaosLaw to Chaos 148

EXP 80Macca 120Magnetite 30

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

Jet BolaWeapon

19.9%

Where it appears

The chance is for each battle in that area.

Inside Orcus

20.8%

Only at some points in the story

As a guardian

Affinities

Expel
null
Death
x6/8 (75%)
Gun
normal
Heavy
normal
Strike
normal
Bite
normal
Fire
normal
Ice
normal
Elec
normal
Force
normal
Nerve
normal
Mind
normal
Bind
normal

Skills

ShibabooシバブーBind

MP 3

Sukundaスクンダ

MP 4

Sukukajaスクカジャ

MP 4

Diaディア

MP 4

Mapperマッパー

MP 2

Fleeにげるonly as an enemy

Fusion

Made from 2 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator

Also appears in

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