Website and data research by 101Leafy.
Poltergeist
ポルターガイスト · Spirit
LV 2HP 15MP 8
- St
- 2
- In
- 3
- Ma
- 3
- Vi
- 3
- Ag
- 5
- Lu
- 1
Alignment ChaosLaw to Chaos 144
EXP 16Macca 64Magnetite 4
Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.
Drops
Where it appears
The chance is for each battle in that area.
Boss fights
In the story
Affinities
Expel- x2.5 (250%)
Gun- null
Death- null
Strike- x3/8 (37.5%)
Bite- x3/8 (37.5%)
Nerve- x3/8 (37.5%)
Heavy- x4/8 (50%)
Ice- x4/8 (50%)
Fire- x6/8 (75%)
Force- x7/8 (87.5%)
Elec- normal
Mind- normal
Bind- normal
Skills
Fusion
Made from 2 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator






