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Website and data research by 101Leafy.

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Take-Mikazuchi

タケミカヅチ, Amatsu

Take-Mikazuchi is a level 48 Amatsu in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Take-Mikazuchi

LV 48HP 720MP 167

St
20
In
7
Ma
11
Vi
13
Ag
12
Lu
7
Alignment
Law
Group size
1
Magnetite cost
106
Can join
Yes
Skills
Zionga, Mazio, Mazionga, Dekaja, Traport
  • Elecreflect
  • Expelx2/8 (25%)

When beaten

EXP
1920
Macca
192
Drop
Yatsuka Sword, 5.1%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

When you talk to it

May give
Yatsuka Sword, Bead, Life Stone, Any gem, Macca, Magnetite
May ask for
An item, Macca, Magnetite

101Leafy researched the game's talk scripts. What a demon gives or asks for depends on its mood, the moon, its level, and luck, so a talk can also end with nothing.

Where it shows up

Diamond Realm
22.85%
Old Imperial Palace
22.85%

The share of random battles in that place where this demon is in the enemy party, for the busiest lineup the place has. Overworld means the overworld map around the way in.

Fusion

Comes out of fusion only after this point in the story: Takemikazuchi unsealed.

The pairs of two demons with the lowest levels that make Take-Mikazuchi.

First demonSecond demonLV
OmoikaneChonchon38 + 4
OmoikaneWendigo38 + 11
OmoikaneMandrake38 + 18
OmoikaneMan-Eater38 + 25
OmoikaneYaka38 + 32
Feng HuangSarutahiko41 + 43
HinokagutsuchiZombie Dog44 + 1
HinokagutsuchiGremlin44 + 6
HinokagutsuchiWendigo44 + 11
HinokagutsuchiWorm44 + 16
HinokagutsuchiGhula44 + 16
HinokagutsuchiUndine44 + 30

Every way to make Take-Mikazuchi (53 pairs)

Also appears in

All Demons Index