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Take-Mikazuchi

タケミカヅチ, Kishin

Take-Mikazuchi is a level 65 Kishin in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Take-Mikazuchi Sprite

LV 65HP 656MP 161

St
34
In
9
Ma
12
Vi
20
Ag
23
Lu
12
Alignment
Chaos
Can be recruited
Yes
Group size
1
Magnetite cost
45
Skills
Zionga, Mazionga, Traesto

Weaknone

ResistsGun x6/8, Fire x4/8, Ice x6/8, Elec x6/8, Nerve x6/8, Expel x6/8, Death reflect, Mind x4/8, Bind x6/8, Bite x6/8, Sting x6/8

Where to find

Take-Mikazuchi does not appear in random encounters.

When beaten

EXP
1300
Macca
0
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

38 pairs of demons fuse into Take-Mikazuchi. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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