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Gurr

グルル, Raptor

Gurr is a level 42 Raptor in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Gurr Sprite

LV 42HP 344MP 65

St
12
In
9
Ma
8
Vi
10
Ag
30
Lu
6
Alignment
Law
Can be recruited
Yes
Group size
1-2
Magnetite cost
22
Skills
Scratch, Wing Flap, Mudo

WeakGun x1.5, Force x1.5

ResistsMelee x4/8, Ice x7/8, Elec x7/8, Nerve x6/8, Expel null, Mind x6/8, Bind x6/8, Bite x2/8

Where to find

  • Overworld

Places where Gurr is in the random encounter list.

When beaten

EXP
168
Macca
84
Magnetite
105
Drop
Onyx, 9.8%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

125 pairs of demons fuse into Gurr. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

All Demons Index