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Website and data research by 101Leafy.

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Kirin

キリン, Holy

Kirin is a level 38 Holy in Shin Megami Tensei. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Shin Megami Tensei Kirin Sprite

LV 38HP 380MP 70

St
22
In
9
Ma
12
Vi
13
Ag
14
Lu
15
Alignment
Law
Can be recruited
Yes
Group size
1
Magnetite cost
24
Skills
Estoma, Recarm, Hama

Weaknone

ResistsGun x4/8, Fire x4/8, Ice x4/8, Elec x4/8, Force x6/8, Nerve x3/8, Expel reflect, Death null, Bind x6/8, Bite x6/8, Sting null

Where to find

Kirin does not appear in random encounters.

When beaten

EXP
0
Macca
0
Drop
none

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is halved when the enemy is lower. Demons of the Tyrant, Vile, Wilder, Haunt, and other dark races give Magnetite; the others can leave a Life Stone, and 1 time in 8 that roll gives a Bead instead.

Fusion

145 pairs of demons fuse into Kirin. These are the ones with the lowest levels.

Fusion Calculator

Also appears in

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