All Demons Index

Website and data research by 101Leafy.

Home › Shin Megami Tensei if... › Demons › Archangel

Archangel

アークエンジェル · Divine

LV 24HP 213MP 58

St
13
In
6
Ma
6
Vi
10
Ag
7
Lu
7

Alignment LawLaw to Chaos 18

EXP 192Macca 384

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

Plasma SwordWeapon

12.9%

After the item roll, demons from the first 178 slots can also drop up to 7 stones. The chance is for the first; each stone is a Life Stone 3 times in 4 and a Bead otherwise.

Where it appears

The chance is for each battle in that area.

As a guardian

Affinities

Expel
reflect half
Heavy
x2/8 (25%)
Strike
x2/8 (25%)
Bite
x6/8 (75%)
Death
x6/8 (75%)
Gun
normal
Fire
normal
Ice
normal
Elec
normal
Force
normal
Nerve
normal
Mind
normal
Bind
normal

Skills

Heat WaveヒートウェイブHeavy

MP 10

MaragionマハラギオンFire

MP 9

HamaハンマExpel

MP 5

Rakukajaラクカジャ

MP 4

Mediaメディア

MP 16

Defendまもるonly as an enemy

Fusion

Made from 101 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator

Also appears in

All Demons Index