All Demons Index

Website and data research by 101Leafy.

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Garum

ガルム · Fiend

Devil Children Flame and Ice Garum

CommonFire

LV 5HP 64MP 26

ATK
8
DEF
7
MGC
6
RES
7
SPD
7
LCK
7

Skills

Flareフレイヤ
Venom Clawどくひっかき
Powerboostタルカジャ
Lucidityスクカジャ
Defdrainラクンダ
Pyroburstアギラオ

Field battles

Each card is one enemy group that shows up in random battles, with the places where it does. 101Leafy researched the game to find the groups and where each one appears.

Two-Tail LV 5, Mariner LV 5, Garum LV 5

Great Water Gate

Book of Ice only

Mariner LV 5, Garum LV 5, Two-Tail LV 5

Great Water Gate, Light Palace, Earth Angel Town

Book of Ice only

Two-Tail LV 5, Garum LV 5

Light Palace

Book of Ice only

Drops

After a battle, each defeated demon has a 49% chance to drop something. If it does, each of its items rolls its own chance next, so it can drop both. The game rolls one short of each chance, so a 10% item comes out at 9%, and a 1% item does not drop from a normal battle. Both books drop the same items. 101Leafy researched the game to find the drops.

Energy Pillちいさなマセキ

10%

Ointmentきずぐすり

5%

Fusion

Fuse two allies of these races. Their current levels have to add up to the sum shown. The Flame and Ice Fusion page has a calculator.

Fusion / Link Fuse
Levels added up: up to 7

Pairs in red can end in a fusion failure.

Mixed Blood

As ally 1 9As ally 2 7

Mixed Blood
Mixed Blood makes this demon when ally 1 is of the Fiend race and the sum is up to 15.

Link Fuse
Mixed Blood makes this demon when ally 1 is of the Fiend race and the sum is up to 11.

Every demon has two Mixed Blood numbers, one for ally 1 and one for ally 2. Add ally 1's first number to ally 2's second. Ally 1 becomes the last demon in its race's Mixed Blood list whose number is at or under the sum, or the first in the list when the sum is under all of them.

Also appears in

All Demons Index