All Demons Index

Website and data research by 101Leafy.

Garm

ガルム · Wilder

LV 11HP 90MP 21

St
8
In
3
Ma
5
Vi
5
Ag
5
Lu
3

Alignment NeutralLaw to Chaos 127

EXP 88Macca 44Magnetite 66

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

Where it appears

The chance is for each battle in that area.

Inside Orcus

18.9%

Only at some points in the story

As a guardian

Affinities

Expel
null
Death
x6/8 (75%)
Gun
normal
Heavy
normal
Strike
normal
Bite
normal
Fire
normal
Ice
normal
Elec
normal
Force
normal
Nerve
normal
Mind
normal
Bind
normal

Skills

BiteかみつきBite

MP 3

Poison BiteどくかみつきBite

MP 3

Panic VoiceパニックボイスBind

MP 2

Tarukajaタルカジャ

MP 4

Fusion

Made from 2 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator

Also appears in

All Demons Index