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Hell's Angel

ヘルズエンジェル, Boss, Boss

Hell's Angel is a level 35 boss in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Hell's Angel

LV 35HP 1256MP 368

St
36
In
10
Ma
10
Vi
10
Ag
40
Lu
10
Alignment
Chaos
Group size
2
Skills
Tackle, Akasha Arts, Shock, Tentarafoo, Mudo
  • Nervenull
  • Expelnull
  • Deathnull
  • Bindx1/8 (12.5%)
  • Bitex4/8 (50%)
  • Icex5/8 (62.5%)
  • Elecx5/8 (62.5%)
  • Mindx6/8 (75%)

When beaten

EXP
1960
Macca
3920
Magnetite
1960
Drop
Shuki Staff, 1.2%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

Story fights

PlacesFought withStory moment
Watchtower, Old Akasaka, Old Shinjuku, Old Roppongi, Diamond Realm, Detention Camp, Underground Passage, The Ark, Yesod, Chesed, Geburah, Chokmah, Center, Tiphereth, Netzach, Binah, HodThen: A fearsome demon presence met in Kongoshinkai, until Hawk next goes back there

Also appears in

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