Website and data research by 101Leafy.
Temple Knight
テンプルナイト, Messian
Temple Knight is a level 26 Messian in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.
Stats

LV 26HP 133MP 52
- St
- 13
- In
- 8
- Ma
- 5
- Vi
- 7
- Ag
- 6
- Lu
- 6
- Alignment
- Law
- Group size
- 4-6
- Can join
- No
- Skills
- Zan, Makajama, Aimed Shot, Roundhouse Kick
Nervenull
Expelreflect half
Deathreflect half
Mindreflect half
Firex7/8 (87.5%)
Icex7/8 (87.5%)
Bindx7/8 (87.5%)
Bitex7/8 (87.5%)
Clawx7/8 (87.5%)
Kickx7/8 (87.5%)
Stingx7/8 (87.5%)
Almightyx7/8 (87.5%)
When beaten
- EXP
- 130
- Macca
- 416
- Drop
- Plasma Sword, 9.8%
- Gem chance
- 2%
When you talk to it
- May give
- Plasma Sword, Bead, Life Stone, Metal Card (full moon), Any gem, Macca, Magnetite
- May ask for
- An item, Macca, Magnetite
Where it shows up
- Old Kojimachi
- 25.15%
- Detention Camp
- 19.53%
- Center
- 19.19%
- Factory
- 19.04%
- Watchtower
- 19.04%
- Old Tokyo Tower
- 16.99%
Fusion
No pair of two demons makes this demon.
Story fights
| Places | Fought with | Story moment |
|---|---|---|
| Virtual Space | After: Playing virtual battle at the Old Roppongi machine |

