All Demons Index

Website and data research by 101Leafy.

Aello

アエロー · Flight

LV 28HP 205MP 89

St
13
In
7
Ma
9
Vi
7
Ag
13
Lu
6

Alignment LawLaw to Chaos 95

EXP 224Macca 448

Alignment runs from 0 (Law) to 255 (Chaos). Below 112 a demon counts as Law, from 144 as Chaos, and in between as Neutral. Law and Chaos demons don't get along in one party, while Neutral demons can share a party with either side. EXP is the amount before the game adjusts it for the level gap between the hero and the demon.

Drops

GarnetGem

23.8%

After the item roll, demons from the first 178 slots can also drop up to 7 stones. The chance is for the first; each stone is a Life Stone 3 times in 4 and a Bead otherwise.

Where it appears

The chance is for each battle in that area.

As a guardian

Affinities

Gun
x2 (200%)
Ice
x1.5 (150%)
Force
x1.5 (150%)
Bite
null
Heavy
x2/8 (25%)
Strike
x3/8 (37.5%)
Expel
x4/8 (50%)
Fire
normal
Elec
normal
Nerve
normal
Death
normal
Mind
normal
Bind
normal

Skills

ScratchひっかきStrike

MP 5

Wing FlapはばたきStrike

MP 10

MabufulaマハブフーラIce

MP 11

Tarukajaタルカジャ

MP 4

Call Allyなかまをよぶonly as an enemy

Fusion

Made from 109 pairs
Every pair of two demons that fuses into it, lowest levels first. Special fusions are listed apart, and pairs of two elementals go by the hero's level. How fusion works · Open in the calculator

Also appears in

All Demons Index