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Chris the Car

クリス・ザ・カー, Foul

Chris the Car is a level 17 Foul in Shin Megami Tensei II. 101Leafy researched the game and lists its stats and skills here, how each element hits it, and what it leaves behind when beaten.

Stats

Chris the Car

LV 17HP 186MP 14

St
11
In
3
Ma
4
Vi
8
Ag
4
Lu
2
Alignment
Chaos
Group size
1-3
Magnetite cost
48
Can join
Yes
Skills
Tackle, Poison Gas Breath, Press
  • Elecx2 (200%)
  • Expelx3/8 (37.5%)
  • Gunx7/8 (87.5%)

When beaten

EXP
136
Macca
136
Magnetite
68
Drop
Cursed Gear, 7.4%

EXP is the base amount. It doubles for every 4 levels the enemy is above the party leader, up to 5 times, and is divided by a quarter of the level gap when the enemy is lower. A gem is a Bead or a Life Stone, half the time each.

When you talk to it

May give
Cursed Gear, Bead, Life Stone, Any gem, Macca, Magnetite

101Leafy researched the game's talk scripts. What a demon gives or asks for depends on its mood, the moon, its level, and luck, so a talk can also end with nothing.

Where it shows up

Factory (overworld)
23.93%
Detention Camp (overworld)
23.93%
Factory Underground (overworld)
23.93%
Factory
23.07%
Detention Camp
23.07%
Virtual Space
6.84%

The share of random battles in that place where this demon is in the enemy party, for the busiest lineup the place has. Overworld means the overworld map around the way in.

Fusion

Also appears in

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